5 Star Instructional Design:
Jeopardy Game
Restructuring Education through Technology:
Main Points to Take Away Tonight:
Information is not instruction.
Technology is not machines.
Next Week:
Decide which side you're on: Clark or Kozma?
Read 2 of the 3 articles so you can defend your side.
Final Exam:
Come to class ready to present on your project.
About 15 minutes per group.
What was your project? What did you learn along the way?
What is your instructional problem? How did you solve the problem? What did you learn along the way? Show and tell.
Bring/Turn In:
All the things you have already done (documents 1 and 2)
Formative Evaluation Report
Copy of your instructional materials
Get feedback, test what you have so far so that you can make some refinements
Shouldn't be full scale formative evaluation, just try a scaled down version
Instructor and Student Materials
Wednesday, November 21, 2007
Subscribe to:
Post Comments (Atom)
1 comment:
Your Jeopardy game was a great example of using technology for learning, accessing background knowledge and for recall. I really enjoyed it and it made me think I wish our presentation had been more interactive! ;)
Post a Comment